Details

The Extended Reality Blueprint


The Extended Reality Blueprint

Demystifying the AR/VR Production Process
1. Aufl.

von: Annie Eaton

24,99 €

Verlag: Wiley
Format: PDF
Veröffentl.: 26.03.2024
ISBN/EAN: 9781394207701
Sprache: englisch
Anzahl Seiten: 240

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Beschreibungen

<p><b>Follow a tried-and-tested approach to integrating augmented and virtual reality into your business</b> <p><i>The Extended Reality Blueprint</i> focuses on design for non-gaming or gaming adjacent applications in extended reality (XR), including augmented and virtual reality. Author Annie Eaton is a leading producer of immersive content in the XR space. Many of Annie's clients come to her with the same questions, often not knowing where to begin as they seek to implement extended reality solutions into their business. This book presents the discovery and product development process through an immersive technology lens. You will walk through the XR production process and learn how to apply this technology directly within your organizations in a meaningful and effective way. Join leading businesses like Delta Air Lines, Mars Wrigley, Georgia-Pacific, and JLG Industries, and learn how top companies are leveraging XR for greater market share, engagement, and profit. <ul> <li>Learn about the latest applications of extended reality (XR), including augmented and virtual reality.</li> <li>Discover the steps of the XR product development process, including how to find profitable uses of XR and decide on technology suites.</li> <li>Assemble effective teams of XR developers, designers, artists, and other key members to bring your projects to fruition and success.</li> <li>Learn from the real-world examples and lessons learned of businesses that have taken the leap into extended reality.</li> </ul> <p><i>The Extended Reality Blueprint,</i> delivers a concrete, actionable process for brining extended reality into your organization and embracing this crucial technology to remain current.
<p>Acknowledgments ix</p> <p>About the Author xi</p> <p>Introduction xiii</p> <p>Chapter 1 Perspective 1</p> <p>Chapter 2 Hardware 13</p> <p>Chapter 3 Finding a Use Case 25</p> <p>Chapter 4 Reference 39</p> <p>Chapter 5 Design 49</p> <p>Chapter 6 User Experience 65</p> <p>Chapter 7 Production 79</p> <p>Chapter 8 Environment 93</p> <p>Chapter 9 Prototype 107</p> <p>Chapter 10 Testing 119</p> <p>Chapter 11 Iteration 133</p> <p>Chapter 12 Development 145</p> <p>Chapter 13 Quality 159</p> <p>Chapter 14 Deployment 173</p> <p>Chapter 15 Measuring Success 187</p> <p>Chapter 16 The Future 201</p> <p>Index 215</p>
<p> <B>ANNIE EATON </B>is an immersive content producer who specializes in the creation of engaging and interactive virtual reality and augmented reality experiences. She is the Founder and CEO of extended reality production company Futurus, which makes training and product visualization applications and offers technology consulting for a variety of organizations and nonprofits
<p> <i><b>Praise for </i>The Extended Reality Blueprint <i></b></i> <p>“Annie Eaton’s <i><b>The Extended Reality Blueprint </b></i>is jam packed with her firsthand knowledge and unique experience working with the world’s leading brands on XR solutions. What you will find in this outstanding book is not only an informative read but also insight that is actionable and tangible, a clear reflection of Annie’s decade working deep inside the AR and VR trenches.” <BR> <b>— CATHY HACKL, </b>spatial computing and gaming executive and tech futurist, popularly known in tech circles as The Godmother of the Metaverse <p>“Annie clearly outlines how to bridge the gap between physical and digital spaces. It’s an informative book for enterprises to understand key concepts about XR and how to apply these concepts to their businesses.” <BR> <b>— ALI ZAMIRI, </b>XR Developer Relations & Ecosystem Development, Qualcomm Technologies Inc. <p>“I’m thrilled Annie’s process for her outstanding work in virtual reality development is captured in this book. Her creativity and expertise have been instrumental in creating immersive and innovative VR experiences. Annie’s dedication to pushing the boundaries of VR technology is truly commendable.” <BR> <b>— KEVIN MARCUM, </b>Program Manager, Delta Air Lines <p>“A must-read how-to guide for anyone building extended reality environments. Annie distills a decade of XR production experience into a slender volume and readers benefit with actionable insights from the very first paragraph.” <BR> <b>—TODD HARRIS, </b>Co-Founder, Hi-Rez Studios, and Founder, Skillshot Media <p>“<i><b>The Extended Reality Blueprint </b></i>is an essential resource, not only unveiling the vast potential of extended reality but also presenting practical pathways for businesses to excel in XR. With insights from industry leader Annie Eaton and real-world success stories, this book is your key to embracing this transformative technology and staying at the forefront of innovation.” <BR> <b>—JORDAN WILLIAMS, </b>Chief Operating Officer, ArborXR <p>“Annie’s book is more than a blueprint—it’s in my mind a masterpiece on how to navigate through the complexities of extended reality and most importantly a compass for where we are headed in the future.” <BR> <b>—CLIFF OXFORD, </b>Founder, CliffCo, and author of <i>Know Grow Exit</i>

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