Details

Beginning Programming with Java For Dummies


Beginning Programming with Java For Dummies


6. Aufl.

von: Barry Burd

19,99 €

Verlag: Wiley
Format: EPUB
Veröffentl.: 31.08.2021
ISBN/EAN: 9781119806936
Sprache: englisch
Anzahl Seiten: 560

DRM-geschütztes eBook, Sie benötigen z.B. Adobe Digital Editions und eine Adobe ID zum Lesen.

Beschreibungen

<p><b>Become a Java wizard with this popular programming guide</b></p> <p>Consider <i>Beginning Programming with Java For Dummies</i> your indispensable guide to learning how to program in one of the most popular programming languages—Java! Java is an invaluable language to master, as it's widely used for application development, including Android, desktop, and server-side applications.</p> <p><i>Beginning Programming with Java For Dummies</i> is written specifically for newbies to programming. The book starts with an overview of computer programming and builds from there; it explains the software you need, walks you through writing your own programs, and introduces you to a few of the more-complex aspects of programming in Java. It also includes step-by-step examples you can try on your own (and email the author if you need help). As you work through the book, you'll get smart about these Java features:</p> <ul> <li>Object-oriented programming (OOP), a Java mainstay</li> <li>IntelliJ IDEA, an integrated development environment (IDE), that gives you one place to do all your programming, including debugging code</li> <li>Loops, branches, and collections</li> <li>Variables and operators</li> <li>Expressions, statements, and blocks</li> </ul> <p><i>Beginning Programming with Java For Dummies</i> translates all this foreign programming and computer syntax into plain English, along with plenty of helpful examples and tips. Learning a new language—and coding is definitely its own language—should be a fun endeavor. With this book as your handy interpreter, you’ll be on your way to fluency, speaking the language of coders everywhere!</p>
<p>Introduction 1</p> <p><b>Part 1: Getting Started with Java Programming </b><b>5</b></p> <p>Chapter 1: The Big Picture 7</p> <p>Chapter 2: Setting Up Your Computer 21</p> <p>Chapter 3: Running Programs 47</p> <p><b>Part 2: Writing Your Own Java Programs</b><b> 71</b></p> <p>Chapter 4: Exploring the Parts of a Program 73</p> <p>Chapter 5: Composing a Program 95</p> <p>Chapter 6: Using the Building Blocks: Variables, Values, and Types 127</p> <p>Chapter 7: Numbers and Types 149</p> <p>Chapter 8: Numbers? Who Needs Numbers? 173</p> <p><b>Part 3: Controlling the Flow</b><b> 197</b></p> <p>Chapter 9: Forks in the Road 199</p> <p>Chapter 10: Which Way Did He Go? 219</p> <p>Chapter 11: Around and Around It Goes 251</p> <p>Chapter 12: Circling Back to Java Loops 275</p> <p><b>Part 4: The Inside ScOOP</b><b> 293</b></p> <p>Chapter 13: Programming with Objects and Classes 295</p> <p>Chapter 14: Using Methods and Fields from a Java Class 315</p> <p>Chapter 15: Creating New Java Methods 347</p> <p><b>Part 5: Smart Java Techniques </b><b>375</b></p> <p>Chapter 16: Piles of Files: Dealing with Information Overload 377</p> <p>Chapter 17: How to Flick a Virtual Switch 401</p> <p>Chapter 18: Creating Loops within Loops 423</p> <p>Chapter 19: Out of Many, One 443</p> <p>Chapter 20: Oooey-GUI Was a Worm 477</p> <p><b>Part 6: The Part of Tens</b><b> 503</b></p> <p>Chapter 21: Ten Useful Classes in the Java API 505</p> <p>Chapter 22: Ten Bits of Advice for New Software Developers 511</p> <p>Index 517</p>
<p><b>Barry Burd, PhD</b> holds an MS in Computer Science from Rutgers University and a PhD in Mathematics from the University of Illinois. Barry is the author of numerous <i>For Dummies books, including Java For Dummies</i> and <i>Beginning Programming with Java For Dummies.</i></p>
<p><b>Create your own programs and apps in Java<sup>®</sup>!</b></p> <p><i>Beginning Programming with Java For Dummies</i> gives you a step-by-step guide for learning how to code in Java, one of the most popular programming languages in the world. This friendly and straightforward guide starts you off with beginner activities, such as setting up your computer and walking through the development environment, but it doesn’t stop there. It continues exploring activities like creating your first program, debugging and compiling, and more. You’ll no longer be a Java beginner with this book! <p><b>Inside…</b> <ul><li> Learn the elements of a Java program</li> <li>Type and run your own code</li> <li>Program using IntelliJ<sup>®</sup> IDEA</li> <li> Explore variables, values, and types</li> <li>Write code to make decisions and run loops</li> <li>Use methods to write good code</li> <li>Create programs with objects and classes</li></ul>

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